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YANG Miaoyan, FANG Xuming. UAV-assisted Mobile Edge Computing based on Hybrid Hierarchical DRL in the Internet of Vehicular[J]. Journal of Electronics & Information Technology. doi: 10.11999/JEIT250743
Citation: YANG Miaoyan, FANG Xuming. UAV-assisted Mobile Edge Computing based on Hybrid Hierarchical DRL in the Internet of Vehicular[J]. Journal of Electronics & Information Technology. doi: 10.11999/JEIT250743

UAV-assisted Mobile Edge Computing based on Hybrid Hierarchical DRL in the Internet of Vehicular

doi: 10.11999/JEIT250743 cstr: 32379.14.JEIT250743
  • Received Date: 2025-08-12
  • Accepted Date: 2026-01-22
  • Rev Recd Date: 2026-01-22
  • Available Online: 2026-02-12
  •   Objective  In the Internet of Vehicles (IoV), the use of Unmanned Aerial Vehicles (UAVs) to address increasing edge computing demand has become a key direction in 6G research. However, when Deep Reinforcement Learning (DRL) is applied to optimize system latency, the action space grows exponentially with the number of vehicles and causes training difficulty and slow convergence. This study proposes a two-layer hybrid solution for UAV-assisted Mobile Edge Computing (MEC) based on DRL, termed Hybrid Hierarchical Deep Reinforcement Learning (HHDRL).  Methods  The HHDRL algorithm adopts a two-layer architecture to decompose complex optimization tasks. The upper layer uses an agent based on Proximal Policy Optimization (PPO) and a multi-head actor network to manage user offloading and UAV control policies. The N heads determine offloading decisions for N users, including local processing or offloading to associated CAPs or the UAV. A separate UAV flight-control head selects discrete acceleration actions to satisfy practical control constraints. The lower layer applies a computationally efficient greedy algorithm to prioritize resources based on task characteristics. This hybrid hierarchical design reduces the computational cost associated with DRL-only resource allocation.  Results and Discussions  The performance of the HHDRL scheme was evaluated through numerical simulations using a Rician fading channel model, a UAV flight energy consumption model, and system parameters such as mission data sizes of 9~18 Mbits and mission complexities of 2 000~3 000 cycles/bit. Figure 3 shows that HHDRL converges faster than standard DRL, although the final reward is slightly lower. Figure 4 indicates that HHDRL maintains the user delay fairness of DRL. The evaluation in Figure 5 shows that the proposed method reduces system latency by approximately 71~91% compared with a random baseline and by 1~12% compared with the original DRL algorithm. Figure 6 shows training time results for different numbers of users; HHDRL consistently achieves shorter training times, and its training time grows more slowly as the number of users increases. This results from the reduced DRL output action space. When the PPO-based upper layer is replaced with other DRL algorithms, the scheme still outperforms the random baseline and achieves performance comparable to non-hierarchical DRL, demonstrating the generality of the architecture. Figure 8 shows that computational resources have the strongest effect on latency because computation typically dominates total task processing time. Figure 9 presents UAV trajectory optimization. Figure 9(a) shows realistic velocity changes under discrete acceleration control. Figure 9(b) shows that the UAV adjusts its position to track dynamic user distribution while maintaining stable flight.  Conclusions  This study presents an HHDRL algorithm that integrates DRL with a greedy strategy in a hierarchical framework to address the training challenges of UAV-assisted MEC in IoV scenarios. The simulations show that (1) the proposed method accelerates convergence and reduces training time compared with standard DRL; (2) its latency performance is comparable to DRL and significantly better than heuristic and random baselines; and (3) the framework effectively manages task offloading, resource allocation, and UAV trajectory optimization under practical constraints. Future work will extend the framework to multi-UAV collaboration and more complex environments.
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